Pathfinder Conversion Notes
Races
  • Dorn: Added +2 Constitution bonus.
  • Dorn: Adjusted bonus skill ranks to 1 at first level and 1 each additional level.
  • Dorn: Removed XP notes concerning Favored Class.
  • Sarcosan: Adjusted bonus skill ranks to 1 at first level and 1 each additional level.
  • Sarcosan: Removed XP notes concerning Favored Class.
  • Sarcosan (Urban): Favored Region: Removed reference to Gather Information Bonus.
  • Erenlanders: Adjusted bonus skill ranks to 2 at first level and 2 each additional level.
  • Erenlanders: Changed racial skill rank bonus at a +4 misc Craft or Profession skill bonus.
  • Erenlanders: Removed XP notes concerning Favored Class.
  • Dwarf: Added +2 Wisdom bonus.
  • Dwarf (Clan): Stability: Adjusted the racial bonus to a +4 CMD bonus vs. bull rush/trip.
  • Dwarf (Clan): Stonecunning: Replaced Search skill test with Perception.
  • Dwarf (Clan): Removed XP notes concerning Favored Class.
  • Dwarf (Kurgun): Removed XP notes concerning Favored Class.
  • Elves (Universal): Added +2 Intelligence bonus.
  • Elves (Universal): Replaced Listen, Search and Spot bonus with Perception bonus.
  • Elves (Universal): Replaced Balance bonus with Acrobatics bonus.
  • Elves (Caransil): Adjusted bonus skill ranks to 1 at first level and 1 each additional level.
  • Elves (Caransil): Removed XP notes concerning Favored Class.
  • Elves (Danisil): Feral Elves: Replaced Listen, Search and Spot bonus with Perception bonus.
  • Elves (Danisil): Feral Elves: Replaced Balance bonus with Acrobatics bonus.
  • Elves (Danisil): Spirit Foes: Replaced Hide and Move Silently bonus with Stealth bonus.
  • Elves (Danisil): Removed XP notes concerning Favored Class.
  • Elves (Erunsil): Removed XP notes concerning Favored Class.
  • Elves (Miransil): Natural Sailors: Removed reference to Use Rope skill.
  • Elves (Miransil): Removed XP notes concerning Favored Class.
  • Gnome: Replaced Hide bonus with Stealth bonus.
  • Gnome: Natural Riverfolk: Removed reference to Use Rope skill.
  • Gnome: Natural Traders: Replaced Forgery bonus with Linguistics bonus.
  • Gnome: Removed XP notes concerning Favored Class.
  • Halfling: Added +2 Intelligence bonus.
  • Halfling: Replaced Hide bonus with Stealth bonus.
  • Halfling: Replaced Jump and Tumble bonuses with Acrobatics bonus.
  • Halfling: Removed racial bonus to Move Silently – already covered under Stealth bonus due to size.
  • Halfling: Replaced Spot and Listen checks with Perception check.
  • Halfling: Removed XP notes concerning Favored Class.
  • Orc: Removed XP notes concerning Favored Class.
  • Dwarrow: Replaced Hide bonus with Stealth bonus.
  • Dwarrow (Gnome-raised): Natural Riverfolk: Removed reference to Use Rope skill.
  • Dwarrow (Gnome-raised): Replaced Forgery bonus with Linguistics bonus.
  • Dwarrow (Gnome-raised): Removed Gather Information bonus – covered under Diplomacy.
  • Dwarrow (Gnome-raised): Removed XP notes concerning Favored Class.
  • Dwarrow (Dwarf-raised): Removed XP notes concerning Favored Class.
  • Dworg: Removed XP notes concerning Favored Class.
  • Elfling: Replaced Hide bonus with Stealth bonus.
  • Elfling: Removed racial Hide bonus – already covered under Stealth bonus due to size.
  • Elfling: Replaced Listen, Search and Spot bonuses with Perception bonus.
  • Elfling (Danisil-raised): Removed XP notes concerning Favored Class.
  • Elfling (Halfling-raised): Removed XP notes concerning Favored Class.
Variant Erenlander Traits
  • Drawback: Adjusted cost of skill ranks to 1 at first level and 1 each additional level..
  • Burly: Changed references to bull rush, overrun, and trip attempts to Combat Maneuvers.
  • Intuitive: Removed this trait.
  • Natural Talent: Removed reference to Jump.
Core Classes
  • Barbarian: Replaced Jump and Listen class skills with Acrobatics and Perception.
  • Barbarian: Removed Speak Languages class skill.
  • Barbarian: Added Knowledge (nature) as a class skill.
  • Channeler: Removed Concentration class skill.
  • Channeler: Replaced Search class skill with Perception.
  • Channeler: Replaced Decipher Script and Speak Languages class skills with Linguistics.
  • Channeler (Charismatic): Removed Gather Information class skill.
  • Channeler: Master of Two Worlds: Replaced references to rebuke/command/turn undead with Command Undead and Turn Undead feats.
  • Channeler (Charismatic): Replaced Spot and Listen skill checks with Perception.
  • Defender: Replaced Balance, Jump and Tumble class skills with Acrobatics.
  • Defender: Replaced Hide and Move Silently class skills with Stealth.
  • Defender: Replaced Listen class skill with Perception.
  • Defender: Removed Speak Language class skill.
  • Defender: Reworked Defender Abilities to incorporate PFRPG Combat Maneuvers.
  • Fighter: Replaced Jump class skill with Acrobatics.
  • Fighter: Removed Speak Language class skill.
  • Fighter: Added Survival as a class skill.
  • Fighter: Adapter: Replaced skill points with skill ranks.
  • Fighter: Improviser: Replaced Improvised Weapon feat with Improvised Weapon Mastery.
  • Rogue: Replaced Balance, Jump and Tumble class skill with Acrobatics.
  • Rogue: Replaced Decipher Script, Forgery and Speak Languages class skills with Linguistics.
  • Rogue: Removed Gather Information class skill.
  • Rogue: Replaced Listen, Search and Spot class skills with Perception.
  • Rogue: Replaced Hide and Move Silently class skills with Stealth.
  • Rogue: Removed Open Lock class skill.
  • Wildlander: Replaced Balance and Jump class skills with Acrobatics.
  • Wildlander: Replaced Hide and Move Silently class skills with Stealth.
  • Wildlander: Replaced Listen class skill with Perception.
  • Wildlander: Removed Speak Language class skill.
  • Wildlander: Removed Use Rope class skill.
  • Wildlander:Added (except Tower Shields) to Weapon and Armor Proficiencies.
  • Wildlander: Danger Sense: Replaced Spot and Listen checks with Perception checks.
  • Wildlander: Adjusted special abilities per level so the Wildlander gained something each level per PFRPG.
  • Wildlander: Track: Replaced with PFRPG Ranger Class Feature.
  • Wildlander: Master Hunter: Replaced with Listen and Spot class skills with Perception.
  • Wildlander: Camouflage: Replaced with Hide prerequisite with Stealth.
  • Wildlander: True Aim: Replaced with Spot prerequisite with Perception.
  • Wildlander: Wilderness Trapfinding: Replaced with Search skill check with Perception.
  • Wildlander: Woodslore: Replaced with Search class skill with Perception.
Heroic Paths
  • Beast: Vicious Assault: Replaced ‘Improved Natural Attack feat’ with Improved Unarmed Strike.
  • Earthbonded: Replaced references to Search checks with Perception.
  • Faithful: Noted Turn Undead is now a feat.
  • Giantblooded: Replaced Hide penalty with Stealth penalty.
  • Mountainborn: Replaced Climb and Jump skill checks with Acrobatics.
  • Mountainborn: Replaced Hide skill checks with Stealth.
  • Shadow Walker: Replaced Hide skill checks with Stealth.
  • Shadowed (Sorcery and Shadow): Reworked abilities to better incorporate Rebuke Undead (Channel Energy).
  • Steelblooded: Improved Weapon Focus and Improved Weapon Specialization do not exist. Replaced with Greater versions. .
Cultural Training (Steel and Shadow)
  • Dwarven Training (Wildlander): Replaced references to Balance and Jump with Acrobatics.
  • Elven Training: Replaced reference to Balance with Acrobatics.
  • Elven Training (Barbarian): Replaced Search and Spot (Perception is already a Barbarian class skill) skills with Stealth.
  • Elven Training (Barbarian): Allowed Elven Barbarians to keep Craft and Ride as class skills.
  • Halfling and Elfling Training: Replaced reference to Tumble with Acrobatics.
  • Halfling and Elfling Training (Barbarian): Reworked size difference modifier to function with Combat Maneuvers.
  • Human Training (Dorns): Replaced reference to Jump with Acrobatics.
  • Human Training (Sarcosans): Replaced references to Balance, Jump, and Tumble with Acrobatics.
Skills
  • Removed synergy bonuses.
  • Speak Language: Removed Gather Information modifiers from Language Competency table.
  • Speak Language: Changed to Linguistics.
  • Hide: Renamed Stealth.
  • Hide: Replaced Hide skill checks with Stealth.
  • Hide: Replaced Spot skill checks with Perception.
  • Survival: Replaced Hide and Move Silently skill checks with Stealth.
  • Survival: Replaced Spot skill checks with Perception.
  • Survival: Replaced Track feat with Survival skill.
Feats
  • Removed: Sense Nexus and Warrior of Shadow (outside scope of game).
  • Craft Charm: Changed prerequisite to 1 rank.
  • Craft Charm, Craft Greater Spell Talisman, Craft Spell Talisman, Herbalist: References to XP expenditures have been removed.
  • Clear-Eyed (Destiny and Shadow): Changed Spot checks to Perception checks..
  • Devastating Mounted Assault: Changed prerequisite to 7 ranks.
  • Draw on Earth Power, Lesser, Minor and Greater) (Fury of Shadow): Removed Concentration prerequisite.
  • Dwarvencraft (Hammer and Shadow): Changed prerequisite to 1 rank. Lowered additional techniques requirement from 4 ranks to 2 ranks.
  • Herbalist: Changed prerequisite to 1 rank.
  • Huntsman (Destiny and Shadow): Changed prerequisite to 2 ranks.
  • Inconspicuous: Changed Hide checks to Stealth checks.
  • Knack For Charms (Sorcery and Shadow): Changed prerequisites to 1 rank each.
  • Living Talisman (Sorcery and Shadow): Changed prerequisite to 3 ranks.
  • Plains Warfare (Star and Shadow): Changed Listen and Spot checks to Perception checks.
  • Stealthy Rider (Destiny and Shadow): Changed Hide and Move Silently checks to Stealth checks. Corrected Benefit text.
  • Subtle Caster (Sorcery and Shadow): Changed Spot checks to Perception checks.
  • Trapsmith (Hammer and Shadow): Changed Search checks to Perception checks.
  • Urban Intrigue (Star and Shadow): Changed Gather Information checks to Diplomacy checks.
Herbalism
  • Gnaw Roots: Replaced Listen, Search, and Spot skills with Perception.
  • Gnaw Roots: Replaced Concentration skill checks with ‘as well as aiding in Concentration checks.’
Charms
  • Reduced required ‘awareness’ and ‘understand’ rank prerequisites for Lesser, Greater and True Charms by 3.
Special Items
  • Replaced several references to the Hide & Search skills with Perception.
  • Reduced the required skill ranks for creating poisons and acids by 3.
  • Reduced additional required skill ranks for Corpse Acid and Essence of Silver to +1 and +2, respectively.
Dwarvencraft
  • Replaced references to XP costs with additional vp costs.
New Weapons
  • Several Weapons: Added (Combat Maneuver) after references to trip attacks.
  • Atharak: Replaced Search or Spot checks with Perception check.
  • Longbow, Icewood: Removed the notes concerning discounted XP cost for enchanting the bow.
  • Staghorn: Replaced ‘+2 bonus on opposed attack rolls during disarm attempts’ with ‘+2 to your Combat Maneuver Bonus during disarm attempts’.
Spells
  • XP Costs: Convered XP costs in VP material costs.
  • Spells Removed: Cover the Scent, Cure Minor Wounds, Trap, Undetectable Aura.
  • Spells Added: Beast Shape (I-IV), Bleed, Giant Form (I-II), Greater Polymorph, Plant Shape (I-III), Stabilize.
  • Added Mage’s: Disjunction, Faithful Hound, Magnificent Mansion, Private Sanctum and Sword.
  • Disguise Ally: Changed ‘change self’ to Disguise Self.
  • Form of Meruros (Honor and Shadow): Removed references to Track feat, added scent tracking bonus.
  • Form of Tadulos (Honor and Shadow): Changed Spot checks to Perception checks.
  • Greenshield: Changed Spot checks to Perception checks.
  • Halfling Burrow: Replace: ‘Survival or Search check of DC 30.’ with ‘Survival or Perception check of DC 30.’
  • Inspirational Might: Replace: ‘the bardic ability Inspire Greatness’ with ‘mimics the bardic ability Inspire Courage’
  • Lifetrap: Replace: ‘Concentration skill check (DC 20) or lose the spell’ with ‘Concentration check (DC 20) or lose the spell’
  • Memorial: Replace: ‘The shapes and sounds require Spot and Listen checks (DC 25)’ with ‘The shapes and sounds require a Perception check (DC 25)’
  • Silver Wind: Replace: ‘all other spells require a Concentration skill check (DC 20 + spell level) to cast’ with ‘all other spells require a Concentration check (DC 20 + spell level) to cast’
  • Summon Ancestral Hero (Honor and Shadow): Removed XP costs from spell. Replaced references to ‘payment’ with ‘sacrifice’.
  • Summon Ancestral Warrior (Honor and Shadow): Removed XP costs from spell. Replaced references to ‘payment’ with ‘sacrifice’.
  • Weather: Replace: ‘Spot, Listen, and Search checks suffer a -4 penalty within the spell area.’ with ‘Perception checks suffer a -4 penalty within the spell area.’
Rules not Used/Converted
  • Runes of Power & Craft Rune of Power Feat (Sorcery & Shadow)
  • Baden’s Bluff specific Feats (Under the Shadow)
  • Warrior Magic (Steel & Shadow)
  • Terrain Variants (Sword & Shadow)
  • Background Classes (Star and Shadow)
  • Dornish Deprivation (Honor and Shadow)
  • Variant Erenlander Backgrounds (not meant to mix with Variant Erenlander Traits)


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